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3rd October 2010, 06:25 PM
#1
Review: FIFA 11
This is the third FIFA game since September 2009. It's the 19th game in the FIFA series. You'd be forgiven for looking at FIFA 11 and thinking "I am getting bored with this".
Football fans with attention deficits are being looked after, then, with FIFA 11 adding a new passing system, more noticeable player "personalities", playable goalkeepers, a life-long career mode (go from player to manager) and even, finally, a creation centre for those who like to spend more time designing kits than they do kicking shins.
Why Should I Care?
FIFA doesn't just have a reputation as being the best football game on the market, it's got a reputation as being the best sports game in the world, regardless of publisher or market. The last few have been that good.
This could be you (if you've got the patience).
So What's Got Better Since FIFA 10?: Off the pitch, the front-end menu is new, and mercifully faster than its sluggish predecessor. The manager mode appears to be better-organised and more realistic in its transfers and simulations, which should save a lot of singleplayer users from tearing their hair out. On the pitch, there's a great new passing system, and in multiplayer, you can now see at a glance how often someone ragequits, something this franchise has needed for a long time.
That Passing Thing Doesn't Sound That Important...: No, it sounds like just another boring bullet-point feature, but it makes a real change to the way the game's played. Because players can only effectively pass in the direction they're facing, and results will vary wildly depending on the quality of the passer, it makes moving the ball up the pitch a lot harder at first, but a lot more rewarding when you get the hang of it, as it both feels and looks a lot more like a real game of football.
So What's Got Worse?: Nothing has gotten worse, but boy, the "Be A Pro" mode continues to be a source of frustration, as it still can't judge a performance properly and still penalises you for doing perfectly acceptable things like putting a cross in. The creation suite is also a massive disappointment, as while you can finally create your own teams (complete with official kit designs), you have to do it online in a web browser, not in-game like Pro Evo has managed since, oh, forever.
Do The Players Still Look Like Balloon Men?: Sadly, while those players with custom-built faces are looking better than ever, the stock player faces look even more like action figures, particularly since this year's player models seem a little "shinier" than last year's.
Hey, I Can Play As The Keeper Now!: Yes, and once the novelty wears off - around five minutes in - you'll likely never do so again. It's not the fault of the controls, those are surprisingly effective; it's the boredom, as you'll spend most matches standing around doing nothing. Which is fine for real keepers, but in a video game, it's boring.
FIFA 11 In Action
via: kotaku
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4th October 2010, 10:56 PM
#2
Thread moved.....
About FIFA 11 itz kool game but not something mindblowing or like that..
~!T-G-M!~

~!I'm not a man of too many faces..The mask I wear is one...!~
Hall of Lust.....Coming Soon.....A story which is Unforgettable.
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